main commit
This commit is contained in:
@@ -0,0 +1,95 @@
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import settingsFile from "@common/shared/settings";
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import { SettingDefinition, SettingRealType, SettingType } from "@common/shared/typings/settings";
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import { Controller, OnStart } from "@flamework/core";
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import { Atom, atom } from "@rbxts/charm";
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import Object, { keys } from "@rbxts/object-utils";
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import { Events, Functions } from "../network";
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/**
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* Setting Management Controller
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*/
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@Controller()
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export class SettingsController implements OnStart {
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private atomsCache: Map<string, Map<string, Atom<SettingRealType<SettingType>>>> = new Map();
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private defCache: Map<string, Map<string, SettingDefinition>> = new Map();
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/**
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* Fetch player settings from the server.
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*/
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fetchSettings() {
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Functions.settings.GetSettings().then((settings) => {
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settings.forEach((section, sectionKey) => {
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const sectionAtoms = this.atomsCache.get(sectionKey)!;
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section.forEach((val, key) => {
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sectionAtoms.get(key)?.(val);
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});
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});
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});
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}
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/**
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* Get all sections names.
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* @returns Sections names in the settings file.
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*/
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getSections() {
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return keys(this.atomsCache);
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}
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/**
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* Get All atoms and their definition in the given section.
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* @param section The name of the section.
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* @returns An array with setting definition and an the atom linked to the type definition.
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*/
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getSectionWithDef(section: string) {
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const ret: [SettingDefinition, Atom<unknown>][] = [];
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this.atomsCache.get(section)?.forEach((value, key) => {
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ret.push([this.defCache.get(section)!.get(key)!, value]);
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});
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return ret;
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}
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/**
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* Get an atom with an section name and a setting name.
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* @param section Section name.
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* @param setting Setting name.
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* @returns The atom linked to the setting.
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*/
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getSetting(section: string, setting: string) {
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return this.atomsCache.get(section)?.get(setting);
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}
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/**
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* @inheritdoc
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*/
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onStart(): void {
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this.setupAtoms();
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this.fetchSettings();
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}
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/**
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* Send a section of settings to the server to save.
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* @param section The section to save.
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*/
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saveSettings(section: string) {
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const atoms = this.atomsCache.get(section);
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if (!atoms) return;
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const map = new Map<string, boolean | number | string>();
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atoms.forEach((value, key) => {
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map.set(key, value() as boolean | number | string);
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});
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Events.settings.SetSettings(section, map);
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}
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/**
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* Setup atoms and definition at service start.
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*/
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private setupAtoms() {
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const sections = Object.keys<Record<string, SettingDefinition[]>>(settingsFile).filter((key) =>
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typeIs(settingsFile[key], "table"),
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);
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sections.forEach((key) => {
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const map = new Map<string, Charm.Atom<unknown>>();
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const defMap = new Map<string, SettingDefinition>();
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this.atomsCache.set(key, map);
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this.defCache.set(key, defMap);
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settingsFile[key].forEach((def) => {
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map.set(def.id, atom(def.default));
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defMap.set(def.id, def);
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});
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});
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}
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}
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@@ -0,0 +1,4 @@
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import { GlobalEvents, GlobalFunctions } from "@common/shared/network";
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export const Events = GlobalEvents.createClient({});
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export const Functions = GlobalFunctions.createClient({});
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@@ -0,0 +1,59 @@
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import { NotDerivate, useBox } from "@common/shared/utils/ui/vide";
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import { Atom } from "@rbxts/charm";
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import Vide, { Derivable, source } from "@rbxts/vide";
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/**
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* Props of a toggle.
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*/
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interface ToggleProps {
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/**
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* A charm atom linked to the toggle.
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*/
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Atom?: Atom<boolean>;
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/**
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* The position of the toggle in roblox ui.
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*/
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Position?: Derivable<UDim2>;
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/**
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* The size of the toggle
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*/
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Size?: Derivable<UDim2>;
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}
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/**
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* A toggle is a UI component linked to an boolean.
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* @param props Props of the toggle.
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* @returns A Vide node with the toggle.
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*/
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export function Toggle(props: ToggleProps = {}) {
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const [enable, setEnable] = useBox(props.Atom, false);
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const sphereSize = source(0);
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return (
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<imagebutton
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BackgroundColor3={new Color3(1, 1, 1)}
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MouseButton1Click={() => setEnable(!enable())}
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Position={props?.Position}
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Size={props?.Size ?? UDim2.fromOffset(90, 30)}
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>
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<uicorner CornerRadius={new UDim(1, 0)} />
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<uiaspectratioconstraint AspectRatio={1.8} />
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<frame
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BackgroundColor3={new Color3(0.5, 0.5, 0.5)}
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Position={new UDim2(0, 2, 0, 2)}
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Size={new UDim2(1, -4, 1, -4)}
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Visible={NotDerivate(enable)}
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>
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<uicorner CornerRadius={new UDim(1, 0)} />
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</frame>
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<frame
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AbsoluteSizeChanged={(value) => sphereSize(value.X)}
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BackgroundColor3={new Color3(0, 0, 0)}
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Position={() => (enable() ? new UDim2(1, -sphereSize() - 2, 0, 2) : new UDim2(0, 2, 0, 2))}
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Size={new UDim2(1, -4, 1, -4)}
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>
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<uicorner CornerRadius={new UDim(1, 0)} />
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<uiaspectratioconstraint AspectRatio={1} />
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</frame>
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</imagebutton>
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);
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}
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@@ -0,0 +1,127 @@
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import { SettingsController } from "@common/client/controllers/settings";
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import { SettingDefinition, SettingRealType, SettingType } from "@common/shared/typings/settings";
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import { Atom } from "@rbxts/charm";
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import Vide, { Case, For, Source, source, Switch } from "@rbxts/vide";
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import { Toggle } from "../global/toggle";
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/**
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* The settings menu as vide components.
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* @param settingsController The settings Controller for fetching settings.
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* @returns A Vide node with the settings menu.
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*/
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export function Settings(settingsController: SettingsController) {
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const keys = source(settingsController.getSections());
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const panel = source(keys()[0]);
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return (
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<frame
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BackgroundColor3={new Color3(0, 0, 0)}
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Position={UDim2.fromScale(0.05, 0.05)}
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Size={UDim2.fromScale(0.9, 0.9)}
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>
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<uicorner />
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<uistroke Color={new Color3(1, 1, 1)} />
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<scrollingframe BackgroundTransparency={1} Size={UDim2.fromScale(0.3, 1)}>
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<uigridlayout CellPadding={UDim2.fromOffset(0, 0)} CellSize={new UDim2(1, 0, 0, 40)} />
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<For each={keys}>{(group) => <SettingsGroup name={group} panelSource={panel} />}</For>
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</scrollingframe>
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<frame Position={UDim2.fromScale(0.3, 0)} Size={new UDim2(0, 1, 1, 0)} />
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<frame BackgroundTransparency={1} Position={new UDim2(0.3, 10, 0, 0)} Size={new UDim2(0.7, -10, 1, 0)}>
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<uilistlayout Padding={new UDim(0, 10)} />
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<For each={() => settingsController.getSectionWithDef(panel())}>
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{([def, atom]) => <SettingsEntry atom={atom} definition={def} />}
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</For>
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</frame>
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</frame>
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);
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}
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/**
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* An entry in the settings menu.
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* @param props Properties of the entry.
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* @param props.definition Setting definition.
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* @param props.atom Charm atom with the value of the setting.
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* @returns A setting entry.
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*/
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export function SettingsEntry<T extends SettingType>(props: {
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/**
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* The atom with the value of the setting.
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*/
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atom: Atom<SettingRealType<T>>;
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/**
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* The definition of the setting.
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*/
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definition: SettingDefinition<T>;
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}) {
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return (
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<frame AutomaticSize={Enum.AutomaticSize.Y} BackgroundTransparency={1}>
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<uilistlayout />
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<textlabel
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AutomaticSize={Enum.AutomaticSize.Y}
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BackgroundTransparency={1}
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Text={props.definition.name}
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TextColor3={new Color3(1, 1, 1)}
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TextSize={30}
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TextXAlignment={Enum.TextXAlignment.Left}
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/>
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<textlabel
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AutomaticSize={Enum.AutomaticSize.Y}
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BackgroundTransparency={1}
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Text={props.definition.description}
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TextColor3={new Color3(1, 1, 1)}
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TextSize={25}
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TextTransparency={0.5}
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TextXAlignment={Enum.TextXAlignment.Left}
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/>
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<Switch condition={() => props.definition.type}>
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<Case match={SettingType.Boolean}>
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{() => (
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<>
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<frame Size={UDim2.fromOffset(0, 10)} />
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<Toggle Atom={props.atom as unknown as Atom<boolean>} />
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</>
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)}
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</Case>
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</Switch>
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</frame>
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);
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}
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/**
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* A button for each setting section the settings menu.
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* @param props Properties of the button.
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* @param props.name The name of the entry.
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* @param props.panelSource A vide source for the current panel.
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* @returns The Settings group button.
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*/
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export function SettingsGroup(props: {
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/**
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* The name of the settings group.
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*/
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name: string;
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/**
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* A vide source with the name of the current panel.
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*/
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panelSource: Source<string>;
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}) {
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return (
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<frame BackgroundTransparency={1}>
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<textbutton
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BackgroundTransparency={1}
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FontFace={() =>
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props.name === props.panelSource()
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? Font.fromEnum(Enum.Font.SourceSansBold)
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: Font.fromEnum(Enum.Font.SourceSans)
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}
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MouseButton1Click={() => {
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props.panelSource(props.name);
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}}
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Size={UDim2.fromScale(1, 1)}
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Text={props.name}
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TextColor3={new Color3(1, 1, 1)}
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TextScaled={true}
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/>
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</frame>
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);
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}
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@@ -0,0 +1,5 @@
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import { Toggle } from "@common/client/ui/components/global/toggle";
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import { Hoarcekat } from "@common/shared/utils/ui/hoarcekat";
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import { Node } from "@rbxts/vide";
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export = Hoarcekat(Toggle as () => Node);
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@@ -0,0 +1,4 @@
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import { GlobalEvents, GlobalFunctions } from "@common/shared/network";
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export const Events = GlobalEvents.createServer({});
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export const Functions = GlobalFunctions.createServer({});
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@@ -0,0 +1,59 @@
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import { Service } from "@flamework/core";
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import { DataStoreService } from "@rbxts/services";
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/**
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* A data store, linked to a roblox DataStore and the DataService.
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*/
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export class Store {
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/**
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* @param service The instance of the data service.
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* @param name The name of the store.
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* @param realStore The real roblox dataStore.
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*/
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constructor(
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private service: DataService,
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private name: string,
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private realStore: DataStore,
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) {}
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/**
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* Get a data in the database.
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* @param key The key of the data.
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* @returns The value of the key.
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*/
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get<T>(key: string): T | undefined {
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const [value] = this.realStore.GetAsync(key);
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return value as T;
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}
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/**
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* Set a data in the database.
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* @param key The key of the data.
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* @param value The value to set.
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*/
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set<T>(key: string, value: T) {
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this.realStore.SetAsync(key, value);
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}
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}
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/**
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* Alias Alastor Service
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*
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* Work in Progress
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*
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* A flamework service to manage the roblox DataStoreService.
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*/
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@Service()
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export class DataService {
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private cache = new Map<string, Store>();
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/**
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* Get a store with his name.
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* @param name The name of the store.
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* @returns A Store class linked the given name.
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*/
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getStore(name: string): Store {
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const store = this.cache.get(name);
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if (store) return store;
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const newStore = new Store(this, name, DataStoreService.GetDataStore(name));
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this.cache.set(name, newStore);
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return newStore;
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||||
}
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}
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@@ -0,0 +1,39 @@
|
||||
import { OnPlayerJoined, OnPlayerQuit } from "@common/shared/modding/players";
|
||||
import { Modding, OnStart } from "@flamework/core";
|
||||
import { Players } from "@rbxts/services";
|
||||
|
||||
/**
|
||||
* This Service Manage some player event with modding.
|
||||
*/
|
||||
export class PlayerEventsService implements OnStart {
|
||||
/**
|
||||
* @inheritdoc
|
||||
*/
|
||||
onStart() {
|
||||
const playerJoinListener = new Set<OnPlayerJoined>();
|
||||
const playerQuitListener = new Set<OnPlayerQuit>();
|
||||
|
||||
Modding.onListenerAdded<OnPlayerJoined>((object) => playerJoinListener.add(object));
|
||||
Modding.onListenerRemoved<OnPlayerJoined>((object) => playerJoinListener.delete(object));
|
||||
Modding.onListenerAdded<OnPlayerQuit>((object) => playerQuitListener.add(object));
|
||||
Modding.onListenerRemoved<OnPlayerQuit>((object) => playerQuitListener.delete(object));
|
||||
|
||||
Players.PlayerAdded.Connect((player) => {
|
||||
for (const listener of playerJoinListener) {
|
||||
task.spawn(() => listener.onPlayerJoined(player));
|
||||
}
|
||||
});
|
||||
|
||||
Players.PlayerRemoving.Connect((player) => {
|
||||
for (const listener of playerQuitListener) {
|
||||
task.spawn(() => listener.onPlayerQuit(player));
|
||||
}
|
||||
});
|
||||
|
||||
for (const player of Players.GetPlayers()) {
|
||||
for (const listener of playerJoinListener) {
|
||||
task.spawn(() => listener.onPlayerJoined(player));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
import { OnPlayerJoined } from "@common/shared/modding/players";
|
||||
import SettingsFile from "@common/shared/settings";
|
||||
import { SetSetting, SettingTypeChecker } from "@common/shared/typings/settings";
|
||||
import { OnStart, Service } from "@flamework/core";
|
||||
|
||||
import { Events, Functions } from "../network";
|
||||
import { DataService, Store } from "./data";
|
||||
|
||||
/**
|
||||
* The Setting Manager service
|
||||
*/
|
||||
@Service()
|
||||
export class SettingsService implements OnPlayerJoined, OnStart {
|
||||
cache = new Map<number, SetSetting>();
|
||||
store: Store;
|
||||
/**
|
||||
* @param dataService The instance of the DataService.
|
||||
*/
|
||||
constructor(private dataService: DataService) {
|
||||
this.store = this.dataService.getStore("UserSettings");
|
||||
}
|
||||
/**
|
||||
* @inheritdoc
|
||||
*/
|
||||
onPlayerJoined(player: Player): void {
|
||||
const store: SetSetting = this.store.get(tostring(player.UserId)) ?? new Map();
|
||||
this.cache.set(player.UserId, store);
|
||||
}
|
||||
/**
|
||||
* @inheritdoc
|
||||
*/
|
||||
onStart(): void {
|
||||
Functions.settings.GetVersion.setCallback(() => SettingsFile.version);
|
||||
|
||||
Functions.settings.GetSettings.setCallback((player) => {
|
||||
return this.cache.get(player.UserId) ?? this.store.get<SetSetting>(tostring(player.UserId)) ?? new Map();
|
||||
});
|
||||
|
||||
Events.settings.SetSettings.connect((player, section, settings) => {
|
||||
settings.forEach((value, key) => {
|
||||
const setting = SettingsFile[section]?.find((sett) => sett.id === key);
|
||||
if (setting === undefined) return;
|
||||
if (typeIs(value, SettingTypeChecker[setting.type])) {
|
||||
// TODO Better checker
|
||||
this.cache.get(player.UserId)?.get(section)?.set(key, value);
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
Vendored
+39
@@ -0,0 +1,39 @@
|
||||
// This file is automatically @generated by Asphalt.
|
||||
// It is not intended for manual editing.
|
||||
declare const assets: {
|
||||
audio: {
|
||||
music: {
|
||||
"a-bench-for-ducks.ogg": Content
|
||||
"eggplants-in-the-sky.ogg": Content
|
||||
"lobby.ogg": Content
|
||||
"meowmeowmeow.ogg": Content
|
||||
"railway-resonance.ogg": Content
|
||||
"root.ogg": Content
|
||||
"solstice.ogg": Content
|
||||
"stay-on-track.ogg": Content
|
||||
"weltschmerz.ogg": Content
|
||||
}
|
||||
}
|
||||
images: {
|
||||
kiwirina: {
|
||||
"LUNA....png": Content
|
||||
"eyes.png": Content
|
||||
"kiwi tag.png": Content
|
||||
"lateworkerconceptmob.png": Content
|
||||
"next station ost cover.png": Content
|
||||
"porte closed.png": Content
|
||||
"porte open.png": Content
|
||||
}
|
||||
svg: {
|
||||
"cube.svg": Content
|
||||
}
|
||||
}
|
||||
rooms: {
|
||||
normal: {
|
||||
"plus-corridor.rbxm": Content
|
||||
"straight-corridor.rbxm": Content
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export = assets
|
||||
@@ -0,0 +1,39 @@
|
||||
-- This file is automatically @generated by Asphalt.
|
||||
-- It is not intended for manual editing.
|
||||
local assets = {
|
||||
audio = {
|
||||
music = {
|
||||
["a-bench-for-ducks.ogg"] = Content.fromUri("rbxassetid://93869395830786"),
|
||||
["eggplants-in-the-sky.ogg"] = Content.fromUri("rbxassetid://74192100149187"),
|
||||
["lobby.ogg"] = Content.fromUri("rbxassetid://119303577477446"),
|
||||
["meowmeowmeow.ogg"] = Content.fromUri("rbxassetid://106235234984065"),
|
||||
["railway-resonance.ogg"] = Content.fromUri("rbxassetid://97452653460582"),
|
||||
["root.ogg"] = Content.fromUri("rbxassetid://76389194668757"),
|
||||
["solstice.ogg"] = Content.fromUri("rbxassetid://76565610359366"),
|
||||
["stay-on-track.ogg"] = Content.fromUri("rbxassetid://123486861030898"),
|
||||
["weltschmerz.ogg"] = Content.fromUri("rbxassetid://108803792430337"),
|
||||
},
|
||||
},
|
||||
images = {
|
||||
kiwirina = {
|
||||
["LUNA....png"] = Content.fromUri("rbxassetid://105469337892524"),
|
||||
["eyes.png"] = Content.fromUri("rbxassetid://115382005766484"),
|
||||
["kiwi tag.png"] = Content.fromUri("rbxassetid://100562459880003"),
|
||||
["lateworkerconceptmob.png"] = Content.fromUri("rbxassetid://120860142409755"),
|
||||
["next station ost cover.png"] = Content.fromUri("rbxassetid://127096632190841"),
|
||||
["porte closed.png"] = Content.fromUri("rbxassetid://119045003698167"),
|
||||
["porte open.png"] = Content.fromUri("rbxassetid://83329348606912"),
|
||||
},
|
||||
svg = {
|
||||
["cube.svg"] = Content.fromUri("rbxassetid://92619665942094"),
|
||||
},
|
||||
},
|
||||
rooms = {
|
||||
normal = {
|
||||
["plus-corridor.rbxm"] = Content.fromUri("rbxassetid://129493473437352"),
|
||||
["straight-corridor.rbxm"] = Content.fromUri("rbxassetid://76052577701850"),
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
return assets
|
||||
@@ -0,0 +1,50 @@
|
||||
import { Modding } from "@flamework/core";
|
||||
|
||||
export class Generation {
|
||||
/**
|
||||
* Load all rooms in the given folder.
|
||||
* @metadata macro intrinsic-arg-shift
|
||||
*/
|
||||
addPaths<T extends string>(path: T, meta?: Modding.Intrinsic<"path", [T]>): void;
|
||||
addPaths<T extends string>(paths: T[][]): void {
|
||||
// WIP
|
||||
print(paths);
|
||||
}
|
||||
}
|
||||
|
||||
// Placeholder
|
||||
export class PrefixSumArray<T extends defined> {
|
||||
private bounds: number[] = [];
|
||||
private totalLength: number = 0;
|
||||
private values: T[] = [];
|
||||
|
||||
add(size: number, value: T) {
|
||||
if (size <= 0) return;
|
||||
this.totalLength += size;
|
||||
|
||||
this.bounds.push(this.totalLength);
|
||||
this.values.push(value);
|
||||
}
|
||||
|
||||
get(index: number) {
|
||||
if (typeIs(index, "number") && index < 1 && index > this.totalLength) return undefined;
|
||||
|
||||
let low = 1;
|
||||
let high = this.bounds.size();
|
||||
|
||||
while (low < high) {
|
||||
const mid = math.floor((low + high) / 2);
|
||||
if (this.bounds[mid] < index) {
|
||||
low = mid + 1;
|
||||
} else {
|
||||
high = mid;
|
||||
}
|
||||
}
|
||||
|
||||
return this.values[low];
|
||||
}
|
||||
|
||||
size() {
|
||||
return this.totalLength;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,41 @@
|
||||
type ToNumberTuple<T extends readonly defined[]> = {
|
||||
[K in keyof T]: number;
|
||||
};
|
||||
|
||||
export class NArray<N extends number[], T extends defined> {
|
||||
private array: Array<T>;
|
||||
private dims: N;
|
||||
|
||||
constructor(value?: T, ...dims: N) {
|
||||
this.dims = dims;
|
||||
const size = factorAnArray(dims);
|
||||
this.array = value !== undefined ? new Array(size, value) : new Array(size);
|
||||
}
|
||||
|
||||
get(...index: ToNumberTuple<N>): T | undefined {
|
||||
return this.array[this.getIndex(index)];
|
||||
}
|
||||
|
||||
set(value: T, ...index: ToNumberTuple<N>) {
|
||||
this.array[this.getIndex(index)] = value;
|
||||
}
|
||||
|
||||
private getIndex(index: ToNumberTuple<N>) {
|
||||
let factor = 1;
|
||||
let ret = 0;
|
||||
index.forEach((value, index) => {
|
||||
if (index === 0) ret += value;
|
||||
factor *= this.dims[index - 1];
|
||||
ret += value * factor;
|
||||
});
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
||||
function factorAnArray(arr: number[]) {
|
||||
let size = 1;
|
||||
for (const dim of arr) {
|
||||
size *= dim;
|
||||
}
|
||||
return size;
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
/**
|
||||
* Hook into the Singleton to a event which trigger each player join.
|
||||
*/
|
||||
export interface OnPlayerJoined {
|
||||
/**
|
||||
* This function will be called when a player join the game.
|
||||
*/
|
||||
onPlayerJoined(player: Player): void;
|
||||
}
|
||||
|
||||
/**
|
||||
* Hook into the Singleton to a event which trigger each player quit.
|
||||
*/
|
||||
export interface OnPlayerQuit {
|
||||
/**
|
||||
* This function will be called when a player quit the game.
|
||||
*/
|
||||
onPlayerQuit(player: Player): void;
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
import { Networking } from "@flamework/networking";
|
||||
|
||||
import { SetSetting } from "./typings/settings";
|
||||
|
||||
/**
|
||||
* Global client to server events.
|
||||
*/
|
||||
export interface ClientToServerEvents {
|
||||
/**
|
||||
* Setting client to server events.
|
||||
*/
|
||||
settings: {
|
||||
/**
|
||||
* Send current player setting to the player.
|
||||
*/
|
||||
SetSettings(section: string, settings: Map<string, boolean | number | string>): void;
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Global client to server functions.
|
||||
*/
|
||||
export interface ClientToServerFunctions {
|
||||
/**
|
||||
* Setting client to server functions.
|
||||
*/
|
||||
settings: {
|
||||
/**
|
||||
* Get saved settings.
|
||||
*/
|
||||
GetSettings(): SetSetting;
|
||||
/**
|
||||
* Get server settings version
|
||||
*/
|
||||
GetVersion(): number;
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Global server to client events.
|
||||
*/
|
||||
export interface ServerToClientEvents {}
|
||||
|
||||
/**
|
||||
* Global server to client functions.
|
||||
*/
|
||||
export interface ServerToClientFunctions {}
|
||||
|
||||
export const GlobalEvents = Networking.createEvent<ClientToServerEvents, ServerToClientEvents>();
|
||||
export const GlobalFunctions = Networking.createFunction<ClientToServerFunctions, ServerToClientFunctions>();
|
||||
Vendored
+16
@@ -0,0 +1,16 @@
|
||||
import { SettingDefinition } from "@common/shared/typings/settings";
|
||||
|
||||
/**
|
||||
* Type definition of the setting definition file.
|
||||
*/
|
||||
export declare interface SettingsFile {
|
||||
[group: string]: SettingDefinition[];
|
||||
/**
|
||||
* The current version of the setting file.
|
||||
*/
|
||||
version: number;
|
||||
}
|
||||
|
||||
declare const settingsFile: SettingsFile;
|
||||
|
||||
export = settingsFile;
|
||||
@@ -0,0 +1,104 @@
|
||||
version = 2
|
||||
|
||||
[[Accessibility]]
|
||||
default = false
|
||||
description = "Reduce the visual effects of flashing lights and fast motion."
|
||||
name = "Epilepsy mode"
|
||||
type = "Boolean"
|
||||
|
||||
[[Accessibility]]
|
||||
default = true
|
||||
description = "Enable the shaking screen."
|
||||
name = "Shaking Screen"
|
||||
type = "Boolean"
|
||||
|
||||
[[Accessibility]]
|
||||
default = false
|
||||
description = "Disables all game sounds and adds information about them."
|
||||
name = "Deaf mode"
|
||||
type = "Boolean"
|
||||
|
||||
[[Accessibility]]
|
||||
default = 1
|
||||
description = "You know what is subtitle isn't it"
|
||||
name = "Subtitle"
|
||||
option = ["Nothing", "Dialogue only", "All Sound"]
|
||||
type = "Enum"
|
||||
|
||||
[[Accessibility]]
|
||||
default = true
|
||||
description = "Activities mod to be fair with the blind people"
|
||||
name = "Blind mode"
|
||||
type = "Boolean"
|
||||
|
||||
[[Graphic]]
|
||||
default = true
|
||||
description = "Allow you to see your body in first person."
|
||||
name = "Introspection"
|
||||
type = "Boolean"
|
||||
|
||||
[[Control]]
|
||||
default = true
|
||||
description = "Do like if you are on mobile"
|
||||
name = "Force mobile"
|
||||
type = "Boolean"
|
||||
|
||||
[[Control]]
|
||||
default = true
|
||||
description = "let you Edit mobile bouton"
|
||||
name = "Edit mobile bouton"
|
||||
type = "Boolean"
|
||||
|
||||
[[Sond]]
|
||||
default = 90
|
||||
description = " Change l'angle de vision"
|
||||
max = 120
|
||||
min = 30
|
||||
name = "FOV"
|
||||
type = "Int"
|
||||
|
||||
[[Sond]]
|
||||
default = 100
|
||||
description = "Change the volume of Main"
|
||||
max = 200
|
||||
min = 0
|
||||
name = "Main Volume"
|
||||
type = "Int"
|
||||
|
||||
[[Sond]]
|
||||
default = 100
|
||||
description = "Change the volume of SFX"
|
||||
max = 200
|
||||
min = 0
|
||||
name = "SFX Volume"
|
||||
type = "Int"
|
||||
|
||||
[[Sond]]
|
||||
default = 100
|
||||
description = "Change the volume of Musique"
|
||||
max = 200
|
||||
min = 0
|
||||
name = "Musique Volume"
|
||||
type = "Int"
|
||||
|
||||
[[Sond]]
|
||||
default = 100
|
||||
description = "Change the volume of Mob"
|
||||
max = 200
|
||||
min = 0
|
||||
name = "Mob Volume"
|
||||
type = "Int"
|
||||
|
||||
[[Sond]]
|
||||
default = 100
|
||||
description = "Change the volume of Radio"
|
||||
max = 200
|
||||
min = 0
|
||||
name = "Musique Radio"
|
||||
type = "Int"
|
||||
|
||||
[[Performance]]
|
||||
default = false
|
||||
description = "Do you have a potato PC ?if it the case enable is"
|
||||
name = "Toaster mod"
|
||||
type = "Boolean"
|
||||
@@ -0,0 +1,53 @@
|
||||
/**
|
||||
* Possible types of Setting.
|
||||
*/
|
||||
export enum SettingType {
|
||||
Boolean = "Boolean",
|
||||
Enum = "Enum",
|
||||
Float = "Float",
|
||||
Int = "Int",
|
||||
String = "String",
|
||||
}
|
||||
|
||||
/**
|
||||
* A setting definition.
|
||||
*/
|
||||
export interface SettingDefinition<T extends SettingType = SettingType> {
|
||||
/**
|
||||
* The default value of the setting.
|
||||
*/
|
||||
default: SettingRealType<T>;
|
||||
/**
|
||||
* The english description of the setting.
|
||||
*/
|
||||
description: string;
|
||||
/**
|
||||
* The unique id of the setting.
|
||||
*/
|
||||
id: string;
|
||||
/**
|
||||
* The name of the setting.
|
||||
*/
|
||||
name: string;
|
||||
/**
|
||||
* The type of the setting.
|
||||
*/
|
||||
type: T;
|
||||
}
|
||||
|
||||
export const SettingTypeChecker: Record<SettingType, keyof CheckableTypes> = {
|
||||
Boolean: "boolean",
|
||||
Enum: "number",
|
||||
Float: "number",
|
||||
Int: "number",
|
||||
String: "string",
|
||||
};
|
||||
|
||||
/**
|
||||
* The data storage form of saved setting.
|
||||
*/
|
||||
export type SetSetting = Map<string, Map<string, boolean | number | string>>;
|
||||
/**
|
||||
* Transform Setting type enum to real typescript/lua type.
|
||||
*/
|
||||
export type SettingRealType<T extends SettingType> = CheckableTypes[(typeof SettingTypeChecker)[T]];
|
||||
@@ -0,0 +1,12 @@
|
||||
import { mount } from "@rbxts/vide";
|
||||
|
||||
/**
|
||||
* Transform a vide component into a Hoarcekat story.
|
||||
* @param component A vide component.
|
||||
* @returns A Hoarcekat story.
|
||||
*/
|
||||
export function Hoarcekat<T>(component: () => T) {
|
||||
return (target: Instance) => {
|
||||
return mount(component, target);
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
import { Atom } from "@rbxts/charm";
|
||||
import { derive, source, Source } from "@rbxts/vide";
|
||||
import { useAtom } from "@rbxts/vide-charm";
|
||||
|
||||
/**
|
||||
* Create an derivate which a "not" (`!`) operator on an boolean source.
|
||||
* @param source A Boolean Source
|
||||
* @returns The derivate.
|
||||
*/
|
||||
export function NotDerivate(source: Source<boolean>): () => boolean {
|
||||
return derive(() => !source());
|
||||
}
|
||||
|
||||
/**
|
||||
* Create two function linked to an charm atom or a vide source.
|
||||
* @param atom An optional charm atom.
|
||||
* @param defaultValue The default value if `atom` is `undefined`.
|
||||
* @returns Two function, one to get the value of the box, one to set the value of the box.
|
||||
*/
|
||||
export function useBox<T>(atom: Atom<T>, defaultValue?: T): [getter: () => T, setter: (value: T) => T];
|
||||
export function useBox<T>(atom: Atom<T> | undefined, defaultValue: T): [getter: () => T, setter: (value: T) => T];
|
||||
export function useBox<T>(atom: Atom<T> | undefined, defaultValue: T): [getter: () => T, setter: (value: T) => T] {
|
||||
if (atom) {
|
||||
return [useAtom(atom), atom];
|
||||
} else {
|
||||
const value = source(defaultValue);
|
||||
return [value, value];
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user